here.' property='twitter:description'>here.' property='og:description'>here.' name='description'>The Architecture of the Metaverse | ArchDaily here.' name='description'>here.' property='og:description'>

7 Interviews with Architecture Professionals Discussing Digitization, the Metaverse and the Future of Architecture

Architecture as a profession is both deeply rooted in the past and driven by innovation. During the past few years, we have seen technology advancing at an unprecedented pace, developing tools and systems that change the way we understand the world. Digital spaces are becoming an accessible reality, as the metaverse is promising to enhance human interaction. Other digital tools such as robotic construction technologies, AI-generated images, and immersive virtual-reality equipment are likely to have a direct impact on the construction industry.

Defining The Impact of The Metaverse

This article is the first in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

Experiencing Reality in the Metaverse from Life-Like to Surreal

This article is the third in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

Next Generation Goggles: Augmented Reality Meets Virtual Reality

This article is the fifth in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

Generative Space Design: Exploring 8 Transformative Tools in Architecture

In architecture, drawing is a technical and artistic expression that involves creating visual representations using various analog instruments. While drawing remains relevant and current in practice today, efforts have been made to carry out architectural tasks and studies more efficiently. The drafting machine, a significant development in this regard, enabled precise strokes using fewer instruments. However, the emergence of computational tools, such as computer-aided drafting (CAD), has revolutionized the workflow by leveraging the advantages offered by computers. Architects can now play a more direct and creative role in the design process, reducing their reliance on time-consuming drawing and repetitive tasks. Moreover, workflow enhancements have fostered more effective collaboration among different stakeholders in the architectural process.

What is the Impact of Apple’s Vision Pro Augmented Reality Goggles on the Field of Architecture?

On June 5, Apple launched Apple Vision Pro, a new type of spatial computer that uses augmented reality goggles to allow users to experience a blend between the digital and physical worlds. The device promises to offer its users an infinite canvas for apps, larger and more immersive than traditional displays, while allowing them to stay present and connected to others. It features visionOS, the first spatial operating system to create this new way of interacting with digital content. Previous concepts like the metaverse have promised to transform the way we experience digital worlds, with architects taking the opportunity to delve into the design of restriction-free virtual spaces. Could this new device bring new ways of experiencing three-dimensional spaces, to better integrate architecture with digital environments?

Is AI Really the Next Big Thing in Architecture?

This article was originally published on Common Edge.

Navigating the Metaverse with your AI Concierge

This article is the fourth in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

Placemaking in the AI Era

This article is the second in a series focusing on the Architecture of the Metaverse. ArchDaily has collaborated with John Marx, AIA, the founding design principal and Chief Artistic Officer of Form4 Architecture, to bring you monthly articles that seek to define the Metaverse, convey the potential of this new realm as well as understand its constraints.

How to Use the Metaverse to Preserve Historic Buildings

Imagine that you have scheduled a visit to an important building for the history of architecture, a reference work for all enthusiasts. Probably you would equip yourself with a camera or a good cell phone, take a pencil, notebook and even a measuring tape to record all its aspects.

Grimshaw, HWKN, Farshid Moussavi, and WHY Create Metaverse Social Hubs Inspired by the Silk Road

The new metaverse platform pax.world, set to launch in early 2023, has announced its collaboration with global architecture offices Grimshaw, HWKN, Farshid Moussavi, and WHY to create “Metaserai,” a vast social and cultural hub envisioned as the core of the new virtual community. The hubs are designed to host virtual cultural, social, and educational events such as concerts, theatre shows, digital art galleries, markets, lectures, parties, and festivals.

Space Popular Adapts Aldo Rossi’s Concepts of Urbanism to the Virtual Realms of the Metaverse

Through the “Search History” exhibition at MAXXI Museum in Rome, Lara Lesmes and Fredrik Hellberg, directors of the architecture and art studio Space Popular, set out to explore the work of Also Rossi and to translate his notions of “urban fact” and “analogous city” to the virtual realm. The installation is a reflection on the proliferation of metaverse platforms and the concept of virtual urbanism. The exhibition is part of the fifth edition of Studio Visit, a partnership between Alcantara and the MAXXI Museo nazionale delle arti del XXI secolo, which challenges designers to put forward a personal reinterpretation of the works of the masters in the MAXXI Architecture Collections.

“I Believe that Architecture is Never Finished”: In Conversation with FAR, Creator of the First Generative Project for the Metaverse

The promise of the metaverse, this new type of three-dimensional and immersive digital space, is proving to become more and more appealing to architects eager to explore the new realm of virtual creations. As it currently stands, the metaverse does not have a singular definition but is composed of many narratives and explorations. This unknown land is however fruitful ground for architects, who have to opportunity to shape not only the new environment but also the experiences of future users. The SOLIDS project represents one response to these conditions. Developed by FAR, an architect and engineer working with digital environments, SOLIDS uses a generative process to design unique, metaverse-compatible buildings.

Can Architecture Save the Third Dimension?

This article was originally published on Common Edge.